Monday, November 6, 2017

Bad Guy Beatdown Round 8 - General Spidrax

It's round 8 and today we're looking at General Spidrax, leader of the Dark Domain on the planet Symbion.  After a science experiment went wrong, the inhabitants of Symbion evolved to a new species of telepathic people called Sectaurs (also the name of the cartoon), while the bugs on the planet grew to massive sizes and were named Insectoids.  Because of the telepathic abilities, Sectaurs were able to tele-bond with their Insectoid partners.

Some on the planet weren't lucky enough to become Sectaurs, which meant they needed to enslave theit Insectoid partners.  That's how Spidrax got his flying stead, Spider-flyer.  At least that's what Wikipedia says - it's never explained in the cartoon.  What we do know about Spidrax's biggest asset is this - it can fly.  That's just about all Spider-Flyer does in the cartoon.  Only once does it acually engage in any combat, against Prince Dargon's Dragonflyer (their good guy equals), and all it does it wrestle with its front legs.  While flying.  Again, Wikipedia says that it shoots venomous webs, but it's never demonstrated in the cartoon. Spider-Flyer's one weakness seems to be mud, as it's thrown into the muck by Dragonflyer once and had trouble getting back out.

Besides Spider-Flyer, General Spidrax has a few other tools, namely his whip.  His ability to use it varies so much during the five episodes of the cartoon.  He's able to lash it around people's wrists, waists, or weapons, but if he's trying to actually hit someone with it, he'll never hit them.  One one episode, he tries to whip Dargon about twenty times, but he's able to jump out of the way ever single time.  But in the same episode, he's able to shatter a chair with one hit of his whip.  So it's powerful, and good at disarming someone, but it sucks in actual combat.  He catches someone once and threatens to poison them with it, but as far as I know, it's a hollow threat.  He's whipped with it once when Dargon steals it, and he hits one of his subordinates, and while it sounds like it hurt the recipient, nothing suggests it was poison vs a regular hit.  Unfortunately, his whip isn't a reliable weapon - even though Spidrax was able to block a sword swing with the whip's handle (which didn't look safe at all), the whip itself was cut twice in five episodes, and stolen once.  I guess he has an unending supply of them.

Spidrax has a few other weapons as well, including a sword, a shield, and once wielded a blaster.  His aim sucks with the gun, but he seemed to be a pretty competent swordsman, even while mounted and flying.  One note about the blasters in the cartoon - they all seem to shoot some kind of dart.  Spidrax was hit by one in the shoulder and pulled it out without any sign of pain or injury.  Maybe it hit his armor and startled him?  Another side note - apparently the bad guys can all see in the dark.  One of the bad guys mentions it, but there's no clear scene when it's demonstrated.  But it's canon, I guess, so I have to count it.

So those are his powers and abilities, but I want to take a quick look at his competencies.  As far as Spidrax's planning goes, he's pretty stupid.  We're talking about a guy who has a head start to some special power, and squanders it to set traps that just involve shooting at the good guys from higher up on the cliffs.  And it never works!  No matter what he plans, it never goes well for him.

Make sure to check out the previous rounds of Bad Guy Beatdown here!

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